**(none)** Wisdom (Medicine) Take care of your wounds, eat, drink, and catch your breath. --- You take your time to catch your breath, eat and drink a little, and properly dress your wounds. Expend one use of a healer's kit and make a Wisdom (Medicine) check. The DC depends on the severity of your wounds (see the table). If you succeed, you can roll any hit dice rolled to regain hit points during this rest twice, using the better of the two results. | Hit points above | DC* | | ---------------- | --- | | 75% | 5 | | 50% | 10 | | 25% | 15 | | 0 | 20 |