**(none)**
Dexterity (Stealth)
Stay away from potential dangers or pursuers.
---
Sometimes you need to move quietly for a while to avert the eyes and ears of close by enemies or to cover your tracks and take detours to shake off possible pursuers.
In order to do so, you don't need the whole party to perform the Sneak activity, as the party members that do, can try to keep everyone else as stealthy as possible.
Add the Dexterity (Stealth) check results of all sneaking party members together and divide the total by the number of all characters in the group (rounding down). This is the final and effective result for the group's efforts.